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- on exitFrame
- if rollOver(3) then
- set the visible of sprite 6 to 1
- else
- set the visible of sprite 6 to 0
- end if
- if rollOver(4) then
- set the visible of sprite 7 to 1
- else
- set the visible of sprite 7 to 0
- end if
- if rollOver(5) then
- set the visible of sprite 8 to 1
- else
- set the visible of sprite 8 to 0
- end if
- if rollOver(16) then
- set the visible of sprite 20 to 1
- else
- set the visible of sprite 20 to 0
- end if
- go(the frame - 8)
- end
-